AwesomeBlade Software was created just after I started
working on 8BitBoy in the beginning of 2012.
This is a one-man business where I work as an
independent developer, but if 8BitBoy is the success I
hope and believe it should be, AwesomeBlade Software
will hire more talents to help make the next game I have
My ultimate goal is to make better games by working
harder and always being true to myself. When I made
8BitBoy, it was to make the absolutely best platformer
possible according to my own taste and belief.
And that's what I’ll continue to do. Making the games I
would love to play myself.
Rasmus Kønig Sørensen